The challenge here was to create a narrative for free missions that needed context to make sense. We aimed to experiment with an original story, even if short and not deeply developed, to support and elevate these missions.
Within just one month, we scripted, illustrated, and animated a multi-panel story, engaging a significant portion of players who were curious to see how far an original narrative could go.
Visually, I chose to work with three distinct color palettes, each representing one of the currencies the Rabbits were planning to steal.
Favorite highlights
A little bit about process:

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